![]() Numerous PC-based developers, such as Warren Spector (Deus Ex, Epie Mickey), Peter Molyneux (Populous, Fable), and of course Ken Levine, began developing for consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity-but the PC market put up strong resistance, in particular by selling downloadable games through stores such as Steam. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment.ĭiscover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore !Īfter years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series-which, despite its short history, has already gained critical acclaim. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. The first two installments take place in the underwater city of Rapture. These games boast completely unique and extraordinary stories and worlds. In just three installments, the BioShock saga made a special place for itself in the hearts of players. ![]() A unique and extraordinary saga of video games.
0 Comments
Leave a Reply. |